![]() In Sonic Forces, experience is gained for the Avatar through the final scores tallied at the end of the stages played as Modern Sonic, Classic Sonic, the Avatar, or Tag Team with both Modern Sonic and the Avatar. In Sonic Forces: Speed Battle, Experience Points (referred to as XP) are rewarded to the player every time a character is upgraded. Each character has an unique upgrade profile, allowing the player to improve their performance during a run. In Sonic Dash, Experience Points (referred to as XP) are rewarded to the player every time a character is upgraded. The higher level Choopaloo is, the more it boosts the player's EXP. When leveling up, the characters' Speed, Attack, Defense, Luck, HP, and PP stats all increase.Īmong the Chao in the game, a unique Chao named Choopaloo can boost the amount of EXP the player receives. However, the higher the player level is (with the level cap at level 30), the less EXP will the player be rewarded with from battles. The manner of gaining EXP is also the same, as the player gains varying amounts of EXP for each battle and mission completed, with the EXP amount depending on how powerful the enemies are or how difficult the missions were. ![]() In Sonic Chronicles: The Dark Brotherhood, the Experience Points (often referred to as XP) are featured in a manner similar to most other RPGs. Sonic Chronicles: The Dark Brotherhood Ĭhoopaloo, a Chao that can manipulate XP, from Sonic Chronicles: The Dark Brotherhood. The amount of EXP each parameter require are as following: For Sonic the Werehog, EXP is used to upgrade his "Combat" (number of Skills available), "Strength" (attack power), "Life" (size of his Life Gauge), "Unleash" (size of his Unleashed Gauge) and "Shield" (size of his Shield Gauge) parameters. For Sonic the Hedgehog, EXP is used to increase his "Speed" (Sonic's running speed) and "Ring Energy" (size of his Ring Energy Gauge) parameter. In the Xbox 360/PlayStation 3 version of the game, EXP is applied to both Sonic the Hedgehog and Sonic the Werehog. Also, as the player levels up, more Skills will become available. These includes increasing Sonic's Life Gauge, attack power and Unleashed Gauge. In the Wii/PlayStation 2 version of the game, EXP is only used to increase Sonic the Werehog's parameters. Also, on the Xbox 360/PlayStation 3 version, the player can increase Sonic's Experience by feeding him edible items. ![]() On the Wii/PlayStation 2 version, the player can also gather red Dark Gaia Force from breaking environmental objects and certain Item Capsules. Both these objects can be collected from defeated enemies on their respective versions, although only select enemies release red Dark Gaia Force on the Wii/PlayStation 2 version. In the Xbox 360/ PlayStation 3 version and Wii/ PlayStation 2 version of Sonic Unleashed, EXP is granted from collecting Chaos Orbs or red Dark Gaia Force, respectively. The result rescreen displaying EXP, from the Xbox 360/ PlayStation 3 version of Sonic Unleashed. The higher the player's title is, the more Skills will Sonic be able to use during gameplay. ![]() In this game, Followers are gained from completing Missions and are used to increase the player's Title. In this game, it is represented by townspeople, symbolizing the trust and loyalty Sonic has earned from the residents of the world of Camelot. In Sonic and the Black Knight, Experience Points are referred to as Followers. The result screen, from Sonic and the Black Knight. Sonic & All-Stars Racing Transformed ReviewĢ1 November 2012 Sonic and the Black Knight Some Skills also make it easier to gain EXP, such as "Expert Drift", which grants bonus EXP when turning a corner. When leveling up through EXP, the player is gradually given new Skills that they can equip to Sonic. ![]() In this game, EXP is gained through various methods including, but not limited to: killing enemies, collecting Rings, and finishing missions quickly. In Sonic and the Secret Rings, EXP is used to improve Sonic the Hedgehog's abilities. The result screen displaying EXP, from Sonic and the Secret Rings. Game appearances Sonic Storybook Series Sonic and the Secret Rings With each level up, the player needs to collect more EXP than before to reach the next level. Such an event usually increases the character's abilities and grants all-new abilities as well. When a character has gotten enough EXP, they will "level up," achieving the next stage of character development. The means of awarding EXP depend on the different the games, but they are generally awarded for the completion of missions, killing enemies, and collecting various objects. The use of EXP is to quantify a player character's progression through the different games.
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